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	<title>Comments on: Recent work</title>
	<link>http://mke3.net/weblog/baked-card-2/</link>
	<description></description>
	<pubDate>Wed, 20 Aug 2008 22:57:28 +0000</pubDate>
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		<title>By: Mal</title>
		<link>http://mke3.net/weblog/baked-card-2/#comment-63763</link>
		<author>Mal</author>
		<pubDate>Mon, 21 Jan 2008 15:16:38 +0000</pubDate>
		<guid>http://mke3.net/weblog/baked-card-2/#comment-63763</guid>
		<description>Nice work!

I always looking forward to reading an updated blog post with any new developments you've been doing with Blender recently ( either to be committed to svn, or private changes you've made just for on-site projects ).

Mal</description>
		<content:encoded><![CDATA[<p>Nice work!</p>
<p>I always looking forward to reading an updated blog post with any new developments you&#8217;ve been doing with Blender recently ( either to be committed to svn, or private changes you&#8217;ve made just for on-site projects ).</p>
<p>Mal</p>
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		<title>By: ZanQdo</title>
		<link>http://mke3.net/weblog/baked-card-2/#comment-47964</link>
		<author>ZanQdo</author>
		<pubDate>Sat, 08 Dec 2007 00:07:25 +0000</pubDate>
		<guid>http://mke3.net/weblog/baked-card-2/#comment-47964</guid>
		<description>you kick ass

so the animator did the rigging and all, thats awesome :D</description>
		<content:encoded><![CDATA[<p>you kick ass</p>
<p>so the animator did the rigging and all, thats awesome :D</p>
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		<title>By: inazuma</title>
		<link>http://mke3.net/weblog/baked-card-2/#comment-46947</link>
		<author>inazuma</author>
		<pubDate>Thu, 06 Dec 2007 03:05:12 +0000</pubDate>
		<guid>http://mke3.net/weblog/baked-card-2/#comment-46947</guid>
		<description>Great work as always.  Love the brushed steel...

Can't wait to see what becomes of the pub...are you going to let us see the final production when completed?

So nice to see that you've 'infiltrated' the camp.  Are the rest of the gang getting into Blender?</description>
		<content:encoded><![CDATA[<p>Great work as always.  Love the brushed steel&#8230;</p>
<p>Can&#8217;t wait to see what becomes of the pub&#8230;are you going to let us see the final production when completed?</p>
<p>So nice to see that you&#8217;ve &#8216;infiltrated&#8217; the camp.  Are the rest of the gang getting into Blender?</p>
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		<title>By: Paul Caggegi</title>
		<link>http://mke3.net/weblog/baked-card-2/#comment-46337</link>
		<author>Paul Caggegi</author>
		<pubDate>Tue, 04 Dec 2007 21:31:38 +0000</pubDate>
		<guid>http://mke3.net/weblog/baked-card-2/#comment-46337</guid>
		<description>I saw the Promotion reel a little while ago and was blown away with how much familiar work you guys had done. Can't wait to see Blender on the small screen, tho!</description>
		<content:encoded><![CDATA[<p>I saw the Promotion reel a little while ago and was blown away with how much familiar work you guys had done. Can&#8217;t wait to see Blender on the small screen, tho!</p>
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		<title>By: venomgfx</title>
		<link>http://mke3.net/weblog/baked-card-2/#comment-46270</link>
		<author>venomgfx</author>
		<pubDate>Tue, 04 Dec 2007 18:25:39 +0000</pubDate>
		<guid>http://mke3.net/weblog/baked-card-2/#comment-46270</guid>
		<description>cool works Matt!, love the lighting/animation in the gecko ad.

the mood in the internal R&#38;D anim project and the kajimba pub are outstanding!</description>
		<content:encoded><![CDATA[<p>cool works Matt!, love the lighting/animation in the gecko ad.</p>
<p>the mood in the internal R&amp;D anim project and the kajimba pub are outstanding!</p>
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