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	<title>Comments on: Goodbye, Yellow/Pink Dots</title>
	<link>http://mke3.net/weblog/goodbye-yellowpink-dots/</link>
	<description></description>
	<pubDate>Sun, 23 Nov 2008 13:20:53 +0000</pubDate>
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		<title>By: Matt</title>
		<link>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-35</link>
		<author>Matt</author>
		<pubDate>Sun, 26 Sep 2004 06:47:34 +0000</pubDate>
		<guid>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-35</guid>
		<description>Good question. There are still a few issues that are preventing me from committing - mainly that lamps become kind of invisible since they lose their dots/circles. I've mentioned this all to Ton, who is interested in working on this stuff for 2.35, so chances are, it may appear in bf-blender after he finishes his current coding binge with mesh editing, undo, and so on :)</description>
		<content:encoded><![CDATA[<p>Good question. There are still a few issues that are preventing me from committing - mainly that lamps become kind of invisible since they lose their dots/circles. I&#8217;ve mentioned this all to Ton, who is interested in working on this stuff for 2.35, so chances are, it may appear in bf-blender after he finishes his current coding binge with mesh editing, undo, and so on :)</p>
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		<title>By: Coltseaver</title>
		<link>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-34</link>
		<author>Coltseaver</author>
		<pubDate>Tue, 21 Sep 2004 17:13:33 +0000</pubDate>
		<guid>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-34</guid>
		<description>hi Matt,

good idea, but when could we see that? at least in tuhopuu 


thanks!</description>
		<content:encoded><![CDATA[<p>hi Matt,</p>
<p>good idea, but when could we see that? at least in tuhopuu </p>
<p>thanks!</p>
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		<title>By: Matt</title>
		<link>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-33</link>
		<author>Matt</author>
		<pubDate>Fri, 03 Sep 2004 09:36:42 +0000</pubDate>
		<guid>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-33</guid>
		<description>IamInnocent: All very interesting points. The way I have it right now, is that its displayed on all selected objects. I've been using it like this, using blender most days for the last month or so and it's been good for me, but it really needs testing. About detecting what object have no vertices left, I think it'd be even better to represent that in it's own way, like drawing a special icon or special axis type when there are no vertices.

Perhaps a button in View Properties that toggles centre point display for all objects (off by default) might be a compromise for the cases that have been brought up here.

Cheers</description>
		<content:encoded><![CDATA[<p>IamInnocent: All very interesting points. The way I have it right now, is that its displayed on all selected objects. I&#8217;ve been using it like this, using blender most days for the last month or so and it&#8217;s been good for me, but it really needs testing. About detecting what object have no vertices left, I think it&#8217;d be even better to represent that in it&#8217;s own way, like drawing a special icon or special axis type when there are no vertices.</p>
<p>Perhaps a button in View Properties that toggles centre point display for all objects (off by default) might be a compromise for the cases that have been brought up here.</p>
<p>Cheers</p>
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		<title>By: IamInnocent</title>
		<link>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-32</link>
		<author>IamInnocent</author>
		<pubDate>Thu, 02 Sep 2004 10:04:17 +0000</pubDate>
		<guid>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-32</guid>
		<description>Apparently there are quite a few people who use the center pivot very creatively in way that your system could not easily replace.
For example grouping a bunch of center pivots in the same place makes it easy to detect if one of the group has moved. (Don't ask me why, I'm just the messenger)
In another case, the center pivot is often the only way to detect objects with no vertices left to them.

Jean</description>
		<content:encoded><![CDATA[<p>Apparently there are quite a few people who use the center pivot very creatively in way that your system could not easily replace.<br />
For example grouping a bunch of center pivots in the same place makes it easy to detect if one of the group has moved. (Don&#8217;t ask me why, I&#8217;m just the messenger)<br />
In another case, the center pivot is often the only way to detect objects with no vertices left to them.</p>
<p>Jean</p>
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		<title>By: IamInnocent</title>
		<link>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-31</link>
		<author>IamInnocent</author>
		<pubDate>Thu, 02 Sep 2004 06:57:19 +0000</pubDate>
		<guid>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-31</guid>
		<description>I vote for it but with the ctrl option of displaying the pivot points, one is forced to hold a key in circumstances it should be released ; better a toggle option in the Object context I believe.

What I haven't understood though is if the axes will be displayed for every selected object or just the active one. There's a dilemma there since, in the latter case, your system will proove much more of a clutter bug than the present pivot point when many objects will be selected together. OTOH, not having it would be a disadvantage sometimes, like when the pivot point is the center of transformations.

Nice idea anyway : don't give it up !

Jean</description>
		<content:encoded><![CDATA[<p>I vote for it but with the ctrl option of displaying the pivot points, one is forced to hold a key in circumstances it should be released ; better a toggle option in the Object context I believe.</p>
<p>What I haven&#8217;t understood though is if the axes will be displayed for every selected object or just the active one. There&#8217;s a dilemma there since, in the latter case, your system will proove much more of a clutter bug than the present pivot point when many objects will be selected together. OTOH, not having it would be a disadvantage sometimes, like when the pivot point is the center of transformations.</p>
<p>Nice idea anyway : don&#8217;t give it up !</p>
<p>Jean</p>
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		<title>By: Youpi</title>
		<link>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-30</link>
		<author>Youpi</author>
		<pubDate>Sun, 15 Aug 2004 20:00:36 +0000</pubDate>
		<guid>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-30</guid>
		<description>please erase my msg!

i have not seen the second pix :o)</description>
		<content:encoded><![CDATA[<p>please erase my msg!</p>
<p>i have not seen the second pix :o)</p>
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		<title>By: Youpi</title>
		<link>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-29</link>
		<author>Youpi</author>
		<pubDate>Sun, 15 Aug 2004 19:45:07 +0000</pubDate>
		<guid>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-29</guid>
		<description>You did it!!!
Excellent matt.

another con which you could resolve:
Backface culling in edit mode now :p
those "backvertex" make me and you crazy

oh damn! sorry, it's not a feature Tracker here eheh</description>
		<content:encoded><![CDATA[<p>You did it!!!<br />
Excellent matt.</p>
<p>another con which you could resolve:<br />
Backface culling in edit mode now :p<br />
those &#8220;backvertex&#8221; make me and you crazy</p>
<p>oh damn! sorry, it&#8217;s not a feature Tracker here eheh</p>
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		<title>By: William</title>
		<link>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-28</link>
		<author>William</author>
		<pubDate>Mon, 09 Aug 2004 17:03:08 +0000</pubDate>
		<guid>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-28</guid>
		<description>I like the idea. Anyway, with the axis indicators it would be possible to tell where the center is.</description>
		<content:encoded><![CDATA[<p>I like the idea. Anyway, with the axis indicators it would be possible to tell where the center is.</p>
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		<title>By: Phlip</title>
		<link>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-27</link>
		<author>Phlip</author>
		<pubDate>Sat, 07 Aug 2004 23:45:35 +0000</pubDate>
		<guid>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-27</guid>
		<description>Maybe include "Centre Point" in the F7 settings, along with the "Axis", "Bounding Box", "Name", etc options?
Then you could turn off Centre Point and turn on Axis and get what you have here (minus the colour, but that shouldn't be hard to implement)</description>
		<content:encoded><![CDATA[<p>Maybe include &#8220;Centre Point&#8221; in the F7 settings, along with the &#8220;Axis&#8221;, &#8220;Bounding Box&#8221;, &#8220;Name&#8221;, etc options?<br />
Then you could turn off Centre Point and turn on Axis and get what you have here (minus the colour, but that shouldn&#8217;t be hard to implement)</p>
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		<title>By: kama-loka</title>
		<link>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-26</link>
		<author>kama-loka</author>
		<pubDate>Sat, 07 Aug 2004 14:35:43 +0000</pubDate>
		<guid>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-26</guid>
		<description>thanks. now i understand a bit more. 

there are in deed cool techniques to produce outstanding work, blender expects its users to be very imaginative...</description>
		<content:encoded><![CDATA[<p>thanks. now i understand a bit more. </p>
<p>there are in deed cool techniques to produce outstanding work, blender expects its users to be very imaginative&#8230;</p>
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		<title>By: Matt</title>
		<link>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-25</link>
		<author>Matt</author>
		<pubDate>Fri, 06 Aug 2004 06:20:39 +0000</pubDate>
		<guid>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-25</guid>
		<description>Hi, kama-loka

The problem, as I've tried to describe, is that the dots add visual clutter to the workspace, without being that useful in themselves. You'll notice that very few other 3D applications use things like this - in a conversation with Ton (who is supportive of this idea :), he mentioned that the main reason they are there is because way back on the first Blender versions, when computers were too slow to even display complex wireframes, it was helpful to know where the objects were. Things have changed now though, and this use isn't important any longer.

Not only problems though, I feel that this can be improved considerably (eg. better vsualising local axes).

Regarding what's important to improve, I'm a designer and my programming skills are very limited. I work on what I'm capable of doing, and what I'm interested in (interface design). Coding in the render engine is far out of my skills, but that doesn't stop me doing what I can to help out, anyway. Anyway, it's possible to render wireframe with hidden edges, with a bit of trickery - have a look at this thread on elysiun.com:  &lt;a href="http://www.elysiun.com/forum/viewtopic.php?t=26144" rel="nofollow"&gt;http://www.elysiun.com/forum/viewtopic.php?t=26144&lt;/a&gt;

Cheers and thanks very much for your comments,

Matt</description>
		<content:encoded><![CDATA[<p>Hi, kama-loka</p>
<p>The problem, as I&#8217;ve tried to describe, is that the dots add visual clutter to the workspace, without being that useful in themselves. You&#8217;ll notice that very few other 3D applications use things like this - in a conversation with Ton (who is supportive of this idea :), he mentioned that the main reason they are there is because way back on the first Blender versions, when computers were too slow to even display complex wireframes, it was helpful to know where the objects were. Things have changed now though, and this use isn&#8217;t important any longer.</p>
<p>Not only problems though, I feel that this can be improved considerably (eg. better vsualising local axes).</p>
<p>Regarding what&#8217;s important to improve, I&#8217;m a designer and my programming skills are very limited. I work on what I&#8217;m capable of doing, and what I&#8217;m interested in (interface design). Coding in the render engine is far out of my skills, but that doesn&#8217;t stop me doing what I can to help out, anyway. Anyway, it&#8217;s possible to render wireframe with hidden edges, with a bit of trickery - have a look at this thread on elysiun.com:  <a href="http://www.elysiun.com/forum/viewtopic.php?t=26144" rel="nofollow" onclick="javascript:urchinTracker ('/outbound/comment/www.elysiun.com');">http://www.elysiun.com/forum/viewtopic.php?t=26144</a></p>
<p>Cheers and thanks very much for your comments,</p>
<p>Matt</p>
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		<title>By: kama-loka</title>
		<link>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-24</link>
		<author>kama-loka</author>
		<pubDate>Thu, 05 Aug 2004 15:42:44 +0000</pubDate>
		<guid>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-24</guid>
		<description>sorry, i don't realize where the problem is. why care about the yellow dots? i guess you`ll never publish a work in such a view. i think there are more important features to improve, for example i would like to have a rendered image in wireframe mode with hidden edges...</description>
		<content:encoded><![CDATA[<p>sorry, i don&#8217;t realize where the problem is. why care about the yellow dots? i guess you`ll never publish a work in such a view. i think there are more important features to improve, for example i would like to have a rendered image in wireframe mode with hidden edges&#8230;</p>
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		<title>By: R2Blend</title>
		<link>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-23</link>
		<author>R2Blend</author>
		<pubDate>Tue, 03 Aug 2004 17:33:32 +0000</pubDate>
		<guid>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-23</guid>
		<description>Maybe there could be an option to switch between the one on Blender now, and yours.</description>
		<content:encoded><![CDATA[<p>Maybe there could be an option to switch between the one on Blender now, and yours.</p>
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		<title>By: Matt</title>
		<link>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-22</link>
		<author>Matt</author>
		<pubDate>Tue, 27 Jul 2004 18:32:15 +0000</pubDate>
		<guid>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-22</guid>
		<description>Yeah, I realise that, though the selection by centre point is largely a symptom of incorrect selection code (if you click on it, it should be selected)! An option could be to only have the dots show up when Ctrl is held down - that would also give a hint that Ctrl actually does something, too.</description>
		<content:encoded><![CDATA[<p>Yeah, I realise that, though the selection by centre point is largely a symptom of incorrect selection code (if you click on it, it should be selected)! An option could be to only have the dots show up when Ctrl is held down - that would also give a hint that Ctrl actually does something, too.</p>
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		<title>By: ideasman</title>
		<link>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-21</link>
		<author>ideasman</author>
		<pubDate>Tue, 27 Jul 2004 09:16:52 +0000</pubDate>
		<guid>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-21</guid>
		<description>The burple dots can be used for Ctrl+RMB, so the object is selected by its centre. this can be good. 
HOWever, being able to turn them off would be nice :).</description>
		<content:encoded><![CDATA[<p>The burple dots can be used for Ctrl+RMB, so the object is selected by its centre. this can be good.<br />
HOWever, being able to turn them off would be nice :).</p>
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		<title>By: Matt</title>
		<link>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-20</link>
		<author>Matt</author>
		<pubDate>Tue, 27 Jul 2004 07:19:03 +0000</pubDate>
		<guid>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-20</guid>
		<description>Thanks, R2Blend! I'll put it in tuhopuu for people to try as soon as the 2.34 chaos is over.</description>
		<content:encoded><![CDATA[<p>Thanks, R2Blend! I&#8217;ll put it in tuhopuu for people to try as soon as the 2.34 chaos is over.</p>
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		<title>By: R2Blend</title>
		<link>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-19</link>
		<author>R2Blend</author>
		<pubDate>Sat, 24 Jul 2004 21:25:36 +0000</pubDate>
		<guid>http://mke3.net/weblog/goodbye-yellowpink-dots/#comment-19</guid>
		<description>Thank you!!! That will be great in blender!

/me hugs broken</description>
		<content:encoded><![CDATA[<p>Thank you!!! That will be great in blender!</p>
<p>/me hugs broken</p>
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