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	<title>Comments on: Ink Brush</title>
	<link>http://mke3.net/weblog/ink-brush/</link>
	<description></description>
	<pubDate>Sun, 23 Nov 2008 12:43:35 +0000</pubDate>
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		<title>By: matt</title>
		<link>http://mke3.net/weblog/ink-brush/#comment-1680</link>
		<author>matt</author>
		<pubDate>Sun, 14 Jan 2007 11:15:29 +0000</pubDate>
		<guid>http://mke3.net/weblog/ink-brush/#comment-1680</guid>
		<description>sweet! reminds me of a siggraph demo i saw last year i think, simulating a chinese calligraphy brush with 3d, wacom pen, and GPU processing:

http://visgraph.cse.ust.hk/MoXi/</description>
		<content:encoded><![CDATA[<p>sweet! reminds me of a siggraph demo i saw last year i think, simulating a chinese calligraphy brush with 3d, wacom pen, and GPU processing:</p>
<p><a href="http://visgraph.cse.ust.hk/MoXi/" rel="nofollow" onclick="javascript:urchinTracker ('/outbound/comment/visgraph.cse.ust.hk');">http://visgraph.cse.ust.hk/MoXi/</a></p>
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		<title>By: Matt</title>
		<link>http://mke3.net/weblog/ink-brush/#comment-1539</link>
		<author>Matt</author>
		<pubDate>Thu, 11 Jan 2007 00:23:52 +0000</pubDate>
		<guid>http://mke3.net/weblog/ink-brush/#comment-1539</guid>
		<description>Good to hear, and thank you! Now get coding! :)</description>
		<content:encoded><![CDATA[<p>Good to hear, and thank you! Now get coding! :)</p>
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		<title>By: Jiri Hnidek</title>
		<link>http://mke3.net/weblog/ink-brush/#comment-1534</link>
		<author>Jiri Hnidek</author>
		<pubDate>Wed, 10 Jan 2007 17:20:08 +0000</pubDate>
		<guid>http://mke3.net/weblog/ink-brush/#comment-1534</guid>
		<description>Hi,
I just managed xcode to use scons ... I'm happy with this now. New design of your blog looks nice.</description>
		<content:encoded><![CDATA[<p>Hi,<br />
I just managed xcode to use scons &#8230; I&#8217;m happy with this now. New design of your blog looks nice.</p>
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		<title>By: Matt</title>
		<link>http://mke3.net/weblog/ink-brush/#comment-1530</link>
		<author>Matt</author>
		<pubDate>Wed, 10 Jan 2007 14:25:39 +0000</pubDate>
		<guid>http://mke3.net/weblog/ink-brush/#comment-1530</guid>
		<description>Hi Jiri,

Right now, I'm using the cmake generated Xcode files. You can just run cmake -G "Xcode" and it will generate them. The only problem is, it misses some headers, very annoying, and I hope it will be fixed. There are also some other Xcode project files in CVS /make/xc_blender , but they're old and out of date, and they don't compile. I haven't managed to get the cmakes project file to compile either (and so don't use the debug/breakpoints/etc), but it's nice for editing.

To jump to the symbol definition, right click on a word (I set up a custom hotkey). There are also menus at the top of each editor with a list of the symbols in the current file, and a list of the files that the current file includes, etc.</description>
		<content:encoded><![CDATA[<p>Hi Jiri,</p>
<p>Right now, I&#8217;m using the cmake generated Xcode files. You can just run cmake -G &#8220;Xcode&#8221; and it will generate them. The only problem is, it misses some headers, very annoying, and I hope it will be fixed. There are also some other Xcode project files in CVS /make/xc_blender , but they&#8217;re old and out of date, and they don&#8217;t compile. I haven&#8217;t managed to get the cmakes project file to compile either (and so don&#8217;t use the debug/breakpoints/etc), but it&#8217;s nice for editing.</p>
<p>To jump to the symbol definition, right click on a word (I set up a custom hotkey). There are also menus at the top of each editor with a list of the symbols in the current file, and a list of the files that the current file includes, etc.</p>
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		<title>By: Jiri Hnidek</title>
		<link>http://mke3.net/weblog/ink-brush/#comment-1514</link>
		<author>Jiri Hnidek</author>
		<pubDate>Tue, 09 Jan 2007 15:28:18 +0000</pubDate>
		<guid>http://mke3.net/weblog/ink-brush/#comment-1514</guid>
		<description>Hi Matt,
it looks cool, but I have some question at xcode, because I have new mac book pro. I guess, that you use xcode for development of blender right? Ton said me, that he use xcode as text editor ... he open source files with open blah.c from terminal. I think, that xcode could do for me much more (jump at function definition, debug, etc.) Can you give me some advices? Thanks.</description>
		<content:encoded><![CDATA[<p>Hi Matt,<br />
it looks cool, but I have some question at xcode, because I have new mac book pro. I guess, that you use xcode for development of blender right? Ton said me, that he use xcode as text editor &#8230; he open source files with open blah.c from terminal. I think, that xcode could do for me much more (jump at function definition, debug, etc.) Can you give me some advices? Thanks.</p>
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