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	<title>Comments on: volume shading updates</title>
	<atom:link href="http://mke3.net/weblog/volume-shading-updates/feed/" rel="self" type="application/rss+xml" />
	<link>http://mke3.net/weblog/volume-shading-updates/</link>
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		<title>By: Hperigo</title>
		<link>http://mke3.net/weblog/volume-shading-updates/comment-page-1/#comment-278931</link>
		<dc:creator>Hperigo</dc:creator>
		<pubDate>Wed, 07 Oct 2009 16:14:54 +0000</pubDate>
		<guid isPermaLink="false">http://mke3.net/weblog/volume-shading-updates/#comment-278931</guid>
		<description>hehehe i see..


Im in charge of the shading/rendering/rigging part in a commercial project, and most of the work is done in Blender. The quality of your work is such an inspiration!

Bye and thanks from Brazil!</description>
		<content:encoded><![CDATA[<p>hehehe i see..</p>
<p>Im in charge of the shading/rendering/rigging part in a commercial project, and most of the work is done in Blender. The quality of your work is such an inspiration!</p>
<p>Bye and thanks from Brazil!</p>
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	<item>
		<title>By: Matt</title>
		<link>http://mke3.net/weblog/volume-shading-updates/comment-page-1/#comment-278917</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Wed, 07 Oct 2009 09:15:27 +0000</pubDate>
		<guid isPermaLink="false">http://mke3.net/weblog/volume-shading-updates/#comment-278917</guid>
		<description>cheers all

Hperigo: Most of it comes from experience (and reading the code!). Better to just fix the shading system. :)</description>
		<content:encoded><![CDATA[<p>cheers all</p>
<p>Hperigo: Most of it comes from experience (and reading the code!). Better to just fix the shading system. :)</p>
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	<item>
		<title>By: RH2</title>
		<link>http://mke3.net/weblog/volume-shading-updates/comment-page-1/#comment-278901</link>
		<dc:creator>RH2</dc:creator>
		<pubDate>Wed, 07 Oct 2009 01:20:47 +0000</pubDate>
		<guid isPermaLink="false">http://mke3.net/weblog/volume-shading-updates/#comment-278901</guid>
		<description>Really cool documentation on the wiki page. Some really cool work you&#039;ve done here.</description>
		<content:encoded><![CDATA[<p>Really cool documentation on the wiki page. Some really cool work you&#8217;ve done here.</p>
]]></content:encoded>
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	<item>
		<title>By: Hperigo</title>
		<link>http://mke3.net/weblog/volume-shading-updates/comment-page-1/#comment-278833</link>
		<dc:creator>Hperigo</dc:creator>
		<pubDate>Tue, 06 Oct 2009 00:58:21 +0000</pubDate>
		<guid isPermaLink="false">http://mke3.net/weblog/volume-shading-updates/#comment-278833</guid>
		<description>Hey man!

could you post (or send some links) with information about blender shading/rendering system, and the techniques to get things done right? 

so that people with no understanding (like me) of how rendering/shading works in blender can get some knowledge =] 

thanks for everything!
bye!</description>
		<content:encoded><![CDATA[<p>Hey man!</p>
<p>could you post (or send some links) with information about blender shading/rendering system, and the techniques to get things done right? </p>
<p>so that people with no understanding (like me) of how rendering/shading works in blender can get some knowledge =] </p>
<p>thanks for everything!<br />
bye!</p>
]]></content:encoded>
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	<item>
		<title>By: ibkanat</title>
		<link>http://mke3.net/weblog/volume-shading-updates/comment-page-1/#comment-278793</link>
		<dc:creator>ibkanat</dc:creator>
		<pubDate>Mon, 05 Oct 2009 12:56:57 +0000</pubDate>
		<guid isPermaLink="false">http://mke3.net/weblog/volume-shading-updates/#comment-278793</guid>
		<description>Looking forward to trying all the new changes.  I was already getting good results from the previous commit. Yeh for have to work to break the shader looking forward to what you are going to change.</description>
		<content:encoded><![CDATA[<p>Looking forward to trying all the new changes.  I was already getting good results from the previous commit. Yeh for have to work to break the shader looking forward to what you are going to change.</p>
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